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Technology Resources

The Seven Hills Technology Department is located on the second floor of the Hillsdale Commons. Feel free to contact anytime. 

 
resources for the 2024-2025 academic year
  • Veracross — This is our  Student Information System (SIS). It will be your one-stop-shop (only one login is needed!) to find important information such as:
    • Magnus Health — All student medical forms will be accessed here. No paper copies will be available. 
    • Veracross LMS — Students and parents in kindergarten through fifth grade will be able to access academic information through their Veracross login.
  • Login to your Veracross Parent Portal
  • MyKidsSpending — A pre-funded student spending account that can be used in the cafeteria and the Spirit Shop.
  • For questions about Veracross or MyKidsSpending, please contact Scott Cagle.

 

An Introduction to some of the Technology Resources at Seven Hills

Quick Facts
  • We are a 1:1 iPad school for all students in first through 12th grade.
  • There are designated Makerspaces on both campuses.
  • The Upper School’s computer lab houses both Apple and Windows machines to support student learning in computer science and computer engineering.
  • The art department’s digital lab is a space for students to create projects using the Adobe Suite, 3D modeling software, Glowforge, and more.
DIGITAL SPACES
  • Schoology — We currently use Schoology as our Learning Management System (LMS) in sixth through 12th grade. Schoology is where students and parents are able to see academic information for each class in which a student is enrolled.  See below in “Coming Soon” for kindergarten through fifth grade.
  • Software — Below is a list of a few software applications that teachers are using to communicate, build content knowledge, and create a digital workflow for their parents and students.
    • Seesaw — Some teachers in the Lower Schools use Seesaw to post pictures and updates on students for parents to see.
    • BrainPOP — Some teachers use BrainPOP to engage students with various topics to build connections and boost academic achievement.
    • Kahoot! — One way for teachers to motivate students is to gamify their content using Kahoot!
    • Desmos — The mathematics department often want to provide mathematical visualizations for their students using Desmos.
    • Canva — Some students and teachers are using Canva to design original graphics, presentations, magazines, videos, and more.
  • For questions about digital spaces, please contact Kristina O’Connor.
LINKS TO MORE INFORMATION